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Gameplay não comentado (Uncommented gameplay)

well, I can't say much as my PC is low-ended, so I can't play it.  But it's a fantastic idea and I watched some gameplays. It needs some good design detailing, it has many glitches and So I think maybe it will take a lot of hard work and patience. So best of luck as a fellow game dev. But I make it with Drag and drop method.

😊👍

Played the prototype and I'm looking forward to the final copy. My only bit of advice right now is make sure to not overlook the finer details of the game. Like having sensitivity control settings.

Great game! Can't wait for the full version :)

This demo has been quite interesting. It is very well designed, good work! [Start at 13:10]

hi, big thx for the game. greetings from rosti 🙏😘

enjoy the game good game developer

Bastante interesante me gustaría verlo completo tipo campaña!

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I'm a supporter.

I want to increase the difficulty and play games.

The game says I'm a free user.

What should I do?

Is there a minimum donation set to increase the difficulty level?

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Thank you for your support.

The itch version is a free game. I'm receiving support in the form of donations.

The high difficulty level is planned for only Patreon supporters.

I'll change the notation in the game to prevent people from misunderstanding like you did in the future.

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thanks for the reply

I am interested in your game

I look forward to the future

Thank you, I'll do my best to live up to your expectations!

The dismemberment animations on the arms and legs are the exact same as the RE2 remake

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i like your game .

nice job and i wish you luck.

Thank you all for playing.

I've made a few tweaks to address a bug that prevents damage from working on zombies and players.

Since we don't know the cause of the problem, we changed a few related processes in a way that would slightly improve the accuracy. We will continue to work on finding the cause of the problem.

Crazy good atmosphere and animations. The gunplay is good when it works. However enemies tend to jump from place to place when lunging at you. I also had the bug where damage stopped working for the zombies and the player.

For a prototype, I liked what I saw and played. the inspiration in Resident Evil is huge here. I can't wait for the news that will be brought here. Congratulations on your work and keep it up!

I played the first level about 2 minutes then my gun is not effect to the zombie (no hit effect too). And the zombie keep attack me but can't hurt me. Both side can't kill each other. 

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For a protoype this was not bad. The gameplay definitely felt like resident evil 2 remake's mechanics. Made a video on it. Recorded before you released bug fixes, but I didn't encounter any bug as far as I know in this video. Edit: Apart from the door that a zombie went through that freaked out and it showed gamepad icons which you fixed.

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Thank you all for playing!

I've fixed a few bugs that I found in your videos.

・The volume light would not turn off when the picture quality setting was "Low".

⇒This has been fixed by setting the default to Medium as a temporary fix.

・The debug item (カードキーR) appeared.

⇒Removed debug items from the scene.

・Fixed a problem where the button icons at the start of the game were labeled as gamepad buttons even when the game was operated with the keyboard.

I'm still new to Unity, so it will take me a while to work out all the bugs.

(I'm hoping to fix a few more during the New Year vacations)

The mouse sensitivity was really high, you could do a 1080 with a single mouse movement lol, but it was okay.. i noticed sometimes shooting the girls they dissappeared, i got attacked and went through a wall lol.. eh seemed okay.

Pretty good. Looks and play just like RE2 Remake. Looking forward for new update!

I enjoyed the concept and love the inspiration like to see where you take it! 

I really love it

Show post...

damn love it . :D

this was fun ! if it was a bit longer and had more in it i would make a vid of it and titled it NO MORE ONI CHAN ! :D